Signal lost was/is a game project I've been working on an off with over the last couple of years on and off.
The game takes place on a rogue generation ship adrift in space for an undisclosed amount of time with dubious prospects of reaching it's destination. The player takes control of a biomechanical being referred to as a "drone" a disposable class of worker with a mysterious origin, the journey would (and hopefully someday will) take the player through various levels from the dark and dreary inner workings of the ship to genetic dreams of the long distant past.
Anyway these are random bits of work from various stages of development all working towards an early development build that exists only as a very cruddy demo that's never going to leave my files so help me.